Prototype: Sideliner
One thing I noticed about the Ludum Dare Flash entries was that most of them were done with flixel. For the competition, I decided not to use it because I didn't want to learn a new library in the same 48 hours I had to make a game.
Anyway, I've finally gotten around to trying flixel out. I cast around a bit for a game idea that I thought would suit flixel's strengths. It's a game with 3 tracks where rocks come at you and you have to switch tracks to dodge them.
Play the Sideliner prototype
Unfortunately, it's not really fun. The graphics were also a pain. Rocks I can do; the drill took me at least twice as long.
Anyway, I've finally gotten around to trying flixel out. I cast around a bit for a game idea that I thought would suit flixel's strengths. It's a game with 3 tracks where rocks come at you and you have to switch tracks to dodge them.
Play the Sideliner prototype
Unfortunately, it's not really fun. The graphics were also a pain. Rocks I can do; the drill took me at least twice as long.
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